1st And Goal Board Game Rules


1st and Goal is a classic football-themed board game created by the Theodore (Ted) Alflen Sports Game Corporation in 1996. The goal of the game was to provide an exciting, fast-paced football simulation with easy-to-learn rules. Players simulate actual football strategy such as passing, running, and field goal attempts as well as managing their team’s offensive and defensive formations. With a focus on replicating the experience of real NFL football, this interactive board game allows two players or teams to compete against each other in various simulations of NFL plays. As players progress through the game’s levels they will face challenging situations which require them to think strategically and make sound tactical decisions.

Object of the Game

The object of the game 1st & Goal is to have the most points at the end of a playing period. Each team will try to score by getting the ball into their opponent’s endzone. Players can either run or pass the ball in order to move down the field and score. The team with the most points at the end of the quarter wins!

In addition to the traditional way of playing this game, there are several different types of play that players can enjoy. If you want to make it more interesting, you could even combine these different versions together!

One version is a head-to-head tournament. This tournament style would feature two teams going against each other in one on one matches. Points are scored much like a regular game but each player also has to defend against kicking and passing attempts from their opponent in order to prevent them from scoring as well.

Another popular version is called flip mode which requires each team to trade possession after every down no matter where they landed on that turn. This means if one team passes for five yards before having to punt, then on their next turn it’s now their opponents’ ball starting from their own five yard line. Team strategy becomes even more important because you never know when possession might flip back over to you!

A third type of game play involves having multiple teams playing against each other at once creating a “free for all” style battle royale with points accumulating throughout multiple rounds as teams vie for victory. Instead of competing against just one opponent each round, players must navigate through and compete with multiple enemies in order to win a majority number of points and take home bragging rights!

Playing the Game

1. Assemble the gameboard and other game pieces as shown in the image provided with this guide.

2. Each player chooses a team to represent and rolls the die to decide which team will receive the ball first. The player who rolls higher gets the ball first.

3. After deciding which team has possession, each team takes turns taking their turn at offense. During a team’s turn at offense, they have three chances (plays) to get closer to the endzone and try and score a touchdown by moving their pegboard piece down the field.

4. After playing three plays, possession of the football passes over to the other team who then takes its turn as Offense making three plays in an effort to move down the field towards their End Zone with goal of scoring a touchdown.

5. Each play passes or fails depending on how many spaces your players’ pieces were able to move during their turn: If they move 10 or more spaces – PASS; if they fail to advance 7 or less spaces- FAILED PLAY
6. Both teams continue alternating Offenses until one of them scores a touchdown by reaching their opponent’s endzone (while still in possession of the ball).

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7. If neither team reaches a touchdown after 9 turns/plays, then whoever is closest wins!If both teams are equally close, then no score is declared and it results in ‘0-0 Draw’.
8. Once all gameplay is complete, collect all game pieces for storage and return them for future gaming sessions!

Scoring and Winning

Scoring in 1st and Goal is achieved by earning points from cards that are drawn throughout the game. When both teams have a possession, a card is drawn for each player. The cards show the number of points earned for that play. If the player has gained enough yards to reach the end zone, then they will score an additional touchdown point. Points can also be earned from special plays such as running the clock or gaining first downs. The team with the most points at the conclusion of four quarters wins!

When playing 1st and Goal, it’s important to understand how scoring works and different tactics for winning. Aim to move downfield quickly as running out of time is a quick way to lose points”so having control of the clock can be beneficial. Additionally, teams should capitalize on big plays when they’re available. Gaining first downs or making long gains should help players progress towards their goal while increasing their score card significantly! Finally, don’t forget about defense! Each team must strategize defensively in order to stop the other team from advancing or making substitutions during play that may result in more favorable circumstances for them on the field and improved chances at scoring points.

Optional Rules

The optional rules for the 1st and Goal Board Game are rules that can be added to enhance or modify the gameplay. Players can customize their game by applying any of the following rules.

• Have each team captain roll a single die at the beginning of a drive. The player with the highest roll has first possession of the ball.

• Introduce a 10-minute play clock, with teams having to make decisions in less than 10 minutes or they automatically lose their turn (so long as neither team is attempting to manipulate time).

• Change overtime rules so that teams have to match scores instead of just winning by one point in overtime.

• Change blitzing rules in favor of protecting QBs: If any blitzers enter the backfield, they will be penalized offsides and must retreat before acting again.

• Allow teams to sign free agents during training camp, pre-season, or even mid-season where QB ratings, team stats, and success rates factor into signing decisions.

• Add an injury system based on dice rolls where offensive players are allowed three downs to make it back from injury and if they fail ongame continues but without them until their next turn.

• Add playbook cards for each team prior to each game which give them advantages such as bonus yards upon chosen plays or automatic turnovers along with clear drawbacks for using certain plays at critical moments like risking interceptions if passing conditions change; changing defensive assignments randomly against your opponent keys; cutting back play clock timer at certain times–or other surprises chosen by players prior to an upcoming match.

Strategies for Winning

One of the most effective strategies for winning the 1st and Goal board game is to create a plan before the start of the game. In order to do this, players should analyze all their options with respect to the position of their pieces, offensive and defensive. The pieces’ positions will determine how effective their strategy can be.

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Players should also consider which plays on offense are often successful, as well as which defense is most likely to work best against those plays. This analysis can help players identify which yard lines they want to try for in each situation and what moves they need to make in order to make that happen. In addition, analyzing other teams’ moves allows players to anticipate what kinds of plays their opponents may be looking at.

Players should also pay attention to time management while playing 1st and Goal Sometimes, taking too long on either offense or defense can result in bad outcomes, such as running out of time or failing to make a play before being tackled by defenders. By paying attention to time management throughout the game, players can better maximize the effects of any given play call.

Finally, it’s important for players to stay focused during the entire game”not just focusing on one aspect but instead keeping their overall game plan in mind and making adjustments when needed. For example, if one team is pushing too far downfield on offense and leaving themselves vulnerable defensively, it’s important for players to adjust accordingly so as not to be left behind or suffer from careless mistakes that could lead them farther from victory than necessary.

Frequently Asked Questions

Q: How do you play 1st and Goal?

A: 1st and Goal is a football-themed strategy game that allows players to lead their team to victory. The game includes a playing board, two sets of dice, miniature action figures representing players on both teams, plus play cards and tokens. Players move the pieces around the board based on the outcome of rolls against play cards taken from their hand. The objective is to score touchdowns, move the ball downfield, or force turnovers. Points are awarded for successful plays and earning them depends on implementing defensive and offensive strategies. When one player reaches five touchdowns, they are declared the winner!


The 1st and Goal board game rules are easy to follow and enjoyable for everyone. The game is based on a football theme, with the players taking the roles of team owners, devising strategies to win games, managing finances and making personnel moves. The goal of the game is to have the most money at the end of five “games” (rounds). Points are awarded for wins, losses, and ties. Players start out with an initial draft capital, which must be wisely managed in order to achieve success.

The 1st and Goal board game rules provide lots of strategic choices and fun opportunities for every player, regardless of their knowledge or experience of football. With its unique mix of financial management and team ownership, it offers a rewarding and engaging experience for all ages. Players must create rosters that are both balanced yet effective in order to achieve victory on the field ” as well as profitability from their investments! The main takeaway from 1st And Goal is that it’s a fantastic way for anyone to enjoy real-time strategy in a fun environment – with plenty of exciting twists along the way!

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